Aura Incremental Attributes As Follow
Level 161
Accuracy +11, Evasion +10, Magic Evasion +10, HP +500
Normal (Melee) attack +100, Fire attack +100, Lightning attack +100, Ice attack +100
Normal (Physical) defense +50, Fire defense +50, Lightning defense +50, Ice defense +50
Level 162
Accuracy +17, Evasion +15, Magic Evasion +15, HP +1000
Normal (Melee) attack +200, Fire attack +200, Lightning attack +200, Ice attack +200
Normal (Physical) defense +100, Fire defense +100, Lightning defense +100, Ice defense +100
Level 163
Accuracy +23, Evasion +20, Magic Evasion +20, HP +1500,
Normal (Melee) attack +300, Fire attack +300, Lightning attack +300, Ice attack +300
Normal (Physical) defense +150, Fire defense +150, Lightning defense +150, Ice defense +150
Increase Critical Hit Rate 1%
Increase Critical Hit Evasion 1%
Level 164
Accuracy +29, Evasion +25, Magic Evasion +25, HP +2000
Normal (Melee) attack +400, Fire attack +400, Lightning attack +400, Ice attack +400
Normal (Physical) defense +200, Fire defense +200, Lightning defense +200, Ice defense +200
Increase Critical Hit Rate 3%
Increase Citical Hit Evasion 2%
Level 165
Accuracy +35, Evasion +30, Magic Evasion +30, HP +2500
Normal (Melee) attack +500, Fire attack +500, Lightning attack +500, Ice attack +500
Normal (Physical) defense +250, Fire defense +250, Lightning defense +250, Ice defense +250
Increase Critical Hit Rate 5%
Increase Critical Hit Evasion 3%
* Note - Do note that the stats are not accumulative or in stacking order, eg Level 161 + Level 162. Mainly, you take the overall attributes at the current level you are at.![]()









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